What is Streaming Media Defender™?
Streaming Media
Defender™ is a
software system that was designed to protect streaming media from
piracy threats such as recording, reflecting, and sharing. Many
different technologies have been invented to solve this problem. Our
system takes a fundamentally different approach. We operate more like an
anti-virus company than an encryption company.
Barely there technology.
The implementation of our technology depends on
the platform. In all cases, our technology is easily disabled or shut
down. The only consequence of not allowing Streaming Media
Defender™
to run while watching media protected by
Streaming Media Defender™ is that the stream
will be terminated before the user can watch or listen to the media.
In most cases, Streaming Media Defender™ is implemented in a temporary form. For example, for
a machine watching a Windows Media broadcast on the Microsoft Windows operating
system, Streaming Media Defender™
is implemented as a Windows Media Player Plug-in. It is
only active when Windows Media Player is
active, and only when the plug-in is also turned on by the user.
We do this to
protect your privacy, to keep our presence to a bare minimum, and to be a good
neighbor to other programs that may also be running on your machine.
We carry the
load!
Streaming Media Defender™ performs its analysis outside the
consumer's machine via a distributed neural computing grid. This system is
stateless and does not preserve information about its analysis, users, or the
machines it is communicating with. This is done to minimize the impact to
the consumer's machine, processing capabilities, and bandwidth
consumption.
An example of this would be comparing Streaming Media
Defender™ to an encryption mechanism.
Encryption mechanisms typically add approximately 15% overhead to the media
size. Therefore, encryption systems consume a great deal more
bandwidth than does media protected by Streaming Media Defender™. Streaming Media Defender™ adds an average of 80 bytes per broadcast minute
on a PC and 16 bytes per broadcast minute on hardware devices.
Another example would be the impact of an encryption
mechanism on the users computer microprocessor. Encryption mechanisms
require decryption to occur on the consumer's machine. Therefore, the
consumer's pc or hardware device must dedicate extra processing to decrypting
the media before it can be rendered. Streaming Media Defender™ requires
very little additional microprocessor demands. Most of the processing is
handled on our neural computing grid where a great many processes and
calculations are taking place.